Friday, 26 October 2007

The Culture of the Internet - (week 3)








Week 3: In this weeks lesson we discussed the culture of the internet. We looked at Eric Raymonds arguement on What is a hacker? - Raymond suggests that 'hackers made the unix operating system what it is today.' In addition, we also looked at Richard Matthew Stallman - he is software and freedom activist, hacker and software developer. With the launch of GNU project, general public license, he created the free software movement.

Unix - is a computer operating system originally developed in the 1969

Linux - is one of the most prominent examples of free software and open source development.

The next thing which we discussed was 'identity online' and one of the main questions we wanted to address is "How does this community form social networking sites?"

In relation to this, we examined 'Second Life', which if im honest I knew nothing about until I started this class. At first glance it kind of reminded me of "The Sims" a computer game which is - the idea of the virtual world created by (Computer-generated imagery)

"Second life" is a downloadable client program that enables its users, called 'residents', to interact with each other through motional avators providing an advanced level of a social network service combined with general aspects of a metaverse. So-called residence can explore, meet other residence, socialise, participate in individual and group activities, create and trade items (virtual property) and services from one another. - This source is arguably being used to stimulate real life events Example:







In my opinion, the whole idea of 'Second life' seems ludacris to me because it is arguably creating a sense of illusion, I dont understand why someone would pay 'real' money for (CGI) houses, cars and land which literally dont exist. Outrageous if you ask me. What's even more astonishing is than a woman became a millionare by selling these products on 'Second life'.

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